Aletheia· the unwritten name
1/30chapter
The Fading Shoreact
0/0names left
—true name
0echoes
×1streak
0score
0misses
—par
0:00.0time
a word search of Greek myth

Lethe is drinking her own river dry, and every name she swallows takes a thing out of the world. You are the last scribe of the Muses' hall. Find the names again in the letters — thirty pages, four acts — and at the end of it write down the one name nobody can remember any more.

Play Aletheia: The Unwritten Name — a free word search of Greek myth, in your browser

Aletheia: The Unwritten Name is a browser word search game built on Greek myth. It is played one page of letters at a time: a grid of glyphs, a list of names that have gone missing from it, and a single rule — every name on that list is in there exactly once, in a straight line, in one of eight directions, and it is your job to trace it back out before the river of forgetting swallows the rest of the page.

How to play a page

  1. Read the list. Every name you have to find is on the right, with the number of letters in it. On the last page the list is nearly empty, and that is the point.
  2. Trace a name. Drag across a straight line of letters, or tap the first letter and then the last one. The line glows gold the instant it lies over a real name, so you are never guessing about what you have hold of.
  3. Read it both ways. A name running right-to-left, bottom-to-top or diagonally counts exactly the same as one running left-to-right. From Act III the list stops telling you which names run backwards.
  4. Find the True Name. Every page hides one extra word that is not on the list. It is shown as a row of diamonds with its letter count and nothing else.
  5. Read the page out. When the list is empty, the chapter is read. Three stars need the True Name and no Echo spent.

Controls

ActionMouseTouchKeyboard
Trace a namePress and drag across the lettersDrag with one finger—
Tap-tap selectionClick the first letter, then the lastTap the first letter, then the last—
Echo (hint)The Echo button in the barSame buttonH
PauseThe Pause buttonSame buttonEsc
MuteThe Sound buttonSame buttonM
Begin / continueAny primary buttonSameEnter

The board, exactly

RuleWhat it means in play
Straight lines onlyA name lies along one of the eight neighbour directions: across, down, or on either diagonal. Nothing bends.
Either readingA run read from its far end is the same run. There is no penalty and no trick for reading backwards.
Exactly one copyNo listed name appears twice, and no accidentally-spelt copy of a listed name exists anywhere on the page.
No name inside a nameWithin one chapter no listed name is contained in another, so finding one never quietly reveals or blocks another.
Sealed wallsFrom Act IV some cells are walls. No name is written across one, and your line cannot cross one either.
Nothing can fail youThere is no clock in the campaign and no way to lose a chapter. A miss costs you nothing but your streak.

Word search, crossword and nonogram

Word search (this game)CrosswordNonogram / picross
What you are givenA full grid of letters and a list of namesClues and empty squaresNumbers down the sides
What you doRecognise a name inside noiseRecall a name from a definitionDeduce which cells must be filled
Knowledge neededNone beyond the lettersVocabulary, trivia, cultureCounting and logic
Failure modeNoneCrossed-out pencilAn impossible board
Skill it trainsVisual scanning and pattern recognitionRecall and associationConstraint reasoning
Second languagePlayable with a glossaryBrutalLanguage-free

The four acts

ActChaptersWhere you areWhat changes
The Fading Shore1–8The lower terraces of Olympus, going grey9×9 to 11×11 pages, five to eight names, rows and columns only
The Stoa of Echoes9–16A colonnade that repeats a hero's deeds and is losing their first lettersDiagonals open, 11×11 to 13×13, thicker decoys, the ↺ mark still given
The River Lethe17–24The river itself, low and going lowerMist over unfound names, no more ↺ marks, 13×13 to 15×15
The Cave of Oblivion25–30Where names are unwritten rather than drownedSealed walls, 16×16 pages, fourteen names, and one last name to write

The Echo, the mist and the walls

SystemWhenWhat it doesWhat it cannot do
The Echo (hint)Every chapter, from chapter 1Rings the first letter of one name you have not foundCannot find the name for you, and costs the clean star
Lethe's mistChapter 17 onwardsHides the letters of unfound names for a few seconds, then liftsCannot change a letter, cover a wall, or hide a name permanently
Sealed wallsChapter 25 onwardsWalls off cells: no name crosses one, no line can be drawn across oneCannot make a page unreadable — the generator places every name clear of them
The True NameEvery chapterOne word on the page that is not on the listCannot be missed permanently: the page can be re-read as often as you like

Why par is a number you can trust

Each chapter shows a par time, and it is measured rather than invented. The page-read cost is what a careful reader pays to move their eye over every letter of the board once with the whole list in mind, checking the eight directions from every letter that could start or finish a name — and being charged only for the letters they actually had to compare before the line stopped looking right. That figure is converted into seconds at a fixed reading rate, with a small charge for diagonals and for sealed walls, and it is the same calculation for chapter 1 and chapter 30. It is called par, not a target: nothing gates on it, and a page read inside par is simply worth more points.

The Ledger, and the True Names

Every name you recover is written into the Ledger with a line explaining what it was — from MYTH, which is not a lie but a story asked to carry more than a fact can, to ATROPOS, who cuts the thread and has never been talked out of anything. The pages' True Names have their own lines: CLEW, the ball of thread and the whole reason anyone came back out of the maze; ASPHODEL, the flower of the grey field that nobody plants and nobody picks; and on the last page, ALETHEIA — un-concealment, the one word the river cannot swallow, because it is what swallowing is the opposite of. A name in the Ledger can no longer be drowned, so the Ledger is not decoration: it is the score.

Strategy that actually works

  • Look for rare letters, not for words. A name with a Z, an X, a Y or a double letter in it has far fewer places it could start. Obolus is faster to find than Ashes.
  • Read one line at a time and never re-read it. A word search is won by covering the board once, systematically, rather than by staring at the middle.
  • Hold three names in mind, not fourteen. Human working memory is the real limit here; on the 16×16 pages, pick a short name and a long one and sweep the page for those two.
  • Read both directions from every letter that starts a name. Half of the names in Act III and later are running the other way, and the list has stopped telling you which.
  • Save the Echo for the last name. One Echo costs the clean star; using it on the last name of chapter 30 instead of the first of chapter 1 costs the same star but saves a lot of staring.
  • Look for the True Name while the mist is busy. The mist covers names that are on your list — the word that is not on it is never covered.

Technical notes

Everything here is generated: there is no image on the board, no audio file, and no third-party script. The letters are drawn on a canvas with a two-pass engraving (a dark bite, then a light edge), the mist is an ink bleed rendered per cell, and every sound is synthesised with the Web Audio API at the moment it is needed. A chapter is a pure function of its seed: the generator places the longest names first, refuses any position that would spell a name twice, and fills the remaining cells with letters drawn towards near-misses — letters that make a line look like it is about to become a word without ever letting it. The chapters are verified before they ship: the engine suite regenerates all thirty boards from their seeds and asserts that each name occurs exactly once, that no name contains another, that no run crosses a wall, and that the reference reader can walk every chapter's plan back through the same selection API your finger uses. Progress, stars, best times and the Ledger are stored in your own browser under aletheia.save.v1; nothing is uploaded, because there is no server.

Aletheia: The Unwritten Name — frequently asked questions

What is Aletheia: The Unwritten Name?

It is a free browser word search built on Greek myth, played one page of letters at a time. Lethe, the river of forgetting, is drinking her own source dry, and every name she swallows takes a thing out of the world — so a scribe has to find the names again in the letters. Thirty chapters across four acts, plus an endless recitation that turns a new page every wave.

How do you play a chapter?

Drag across a straight line of letters — or tap the first letter and then the last one — to select a name. Reading forwards and backwards both count, and the diagonals open up from Act II. The list beside the board shows every name in the chapter and how many letters it has. A finished chapter is one where every name on that list has been found.

What is the True Name on each page?

Every chapter hides one word that is not on the list at all, shown only as a row of diamonds with the number of letters. That is the page's True Name. Finding it is worth a star, one line of the Ledger, and a note on what the thing actually was. On the last page there is exactly one name left in the world, and it is hers.

What is the mist, and can it make a chapter impossible?

From the River Lethe onwards the mist lies across the letters of names you have not found yet, and then always lifts — a chapter has no clock and nothing in it can fail. The mist never changes a letter and never covers a wall: it only hides the page from you for a few seconds, which is the entire point of the river.

Does every word really appear only once?

Yes, and that is a construction rather than a hope. Every letter written onto a board has to pass a gate that refuses any letter which would complete a name through that cell other than the one being placed, so no listed name can appear twice and no filler letter can complete a name by accident. The verifier re-derives this from each chapter's seed and re-checks it, which is why a page can always be read to the end.

Does it work on a phone, and does it need a download?

There is no download, no install and no account: it is one HTML5 page that runs in the browser on desktop, tablet and phone, including a 320-pixel screen. On a phone you can drag with one finger or tap the two ends of a name, the board rescales to the screen, and your stars, best times and Ledger are kept in your own browser.